AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Unity cloud build publish file4/14/2023 ![]() ![]() But to stay organized we will make some new folders. It should pop up with File Explorer, and this is where you choose a folder to build to. Then choose Windows, where it says "Target Platform" and choose x86 where it says "Architecture". Make sure you have all the scenes you want in your build settings menu, and then click on "PC, Mac & Linex Standalone". For this tutorial, we are exporting to Windows, but it is possible to export to many other platforms as well. This is where you choose what platform you want to export to. To do this, head to File > Build Settings. ![]() Don't worry about the other settings below that tab as they will only matter if your game is big. For example, you can choose whether you want the game to open to full screen or windowed. You can edit these setting according to how you want your game to be presented. Once you have done all that you will want to open the "Resolution and Presentation tab," which is found just underneath. You can also make a custom cursor if you would like. This can be done on photoshop or any other photo editing software, and maybe a bit challenging, but is a good skill to learn nonetheless. Once you have done that, you will want to create your own Icon. This can be anything, but I would suggest making the product name something to do with the game itself. The first you'll want to do is give your company and your product a name. Another menu should pop up (like the one shown above), which has resolution settings, Icon settings, etc. For this go to Edit > Project Settings > Player. This bit is a bit hard to explain on here, so if you would like to edit these settings go toĪfter you have edited the rendering settings we need to edit the player settings. A menu should open with a bunch of different rendering settings. Once Unity is opened, go to Edit > Project Settings > Quality. ![]() The first thing we need to do is open Unity and edit some settings to prepare your game for building.
0 Comments
Read More
Leave a Reply. |